This library is only intended for use on the backend. Use the to communicate with Pine on the frontend.
The @pinecards/server library provides an easy way to interact with the Pine API in a type-safe manner. To get started, you'll need to install the library in your project with your preferred package manager:
npm install @pinecards/server
You can then import the PineClient class and construct it with your authorization token:
import { PineClient } from "@pinecards/server";
const client = new PineClient({ accessToken: "YOUR_TOKEN" });
The PineClient uses under the hood to make network requests. As a result, this requires explicitly denoting whether a certain operation is a query or a mutation.
Createmutations take data inputs that depend on the model that is being operated on:
Decks require a title argument that accepts an input array that conforms to Pine's inline text editor.
Cards require a title and body argument that conforms to Pine's block text editor.
Associations (comments, etc..) require a body argument that conforms to Pine's block text editor and a where argument for specifying the parent model to which the association should be added.
Connections (links, backlinks, etc..) require a body argument that conforms to Pine's block text editor and a where argument for specifying the parent model to which the connection should be added.
// create a deck with bolded inline text
const deck = await client.decks.create.mutate({
data: {
title: [
{
type: "text",
text: { text: "Example text" },
marks: [{ type: "bold" }]
}
]
}
});
// create a card with block elements that have inline text
const card = await client.cards.create.mutate({
data: {
title: [
{
type: "heading",
heading: { color: "gray" },
content: [{ type: "text", text: { text: "Question" } }]
}
],
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
content: [{ type: "text", text: { text: "Answer" } }]
}
]
}
});
// create an association with a paragraph that indents another paragraph
const association = await client.cards.associations.create.mutate({
where: { parent: { id: card.id } },
data: {
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
children: [{ type: "paragraph", paragraph: { color: "gray" } }]
}
]
}
});
// create a connection with a paragraph that indents another paragraph
const connection = await client.cards.connections.create.mutate({
where: { parent: { id: card.id } },
data: {
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
children: [{ type: "paragraph", paragraph: { color: "gray" } }]
}
]
}
});
Pine's editor follows a hierarchical schema (similar to Notion!), where the structure of the data maps neatly to what gets rendered on the screen.
Update mutations are similar, except they require a where argument and optional data:
The Fields API allows you to query a workspace's configured fields. This will return an object/dictionary data structure with the appropriate field type matching the corresponding value type:
Field type
Value type
text
string
number
number
switch
boolean
date
string
Fields that haven't been assigned a value will return a null value.
You can retrieve the value of a configured number field as follows:
Pine provides webhooks for Deck and Card events, allowing you to listen to any workspace changes that affect these models.
Webhook events are sent to a publicly accessible HTTPS URL via a HTTP POSTrequest. The POST request expects a HTTP 200 status code in response and will be retried only once if it fails to receive it.
Integrations are discouraged from polling the API to fetch data updates to avoid hitting rate limits.
The @pinecards/server library exports a PineWebhooks class for securely constructing a webhook payload. Here's a simple demonstration using the express library:
import express from "express";
import bodyParser from "body-parser";
import { PineWebhooks } from "@pinecards/server";
const app = express();
const webhooks = new PineWebhooks({ secret: "SIGNING_SECRET" });
app.use(
bodyParser.json({
verify: (req, res, buf) => {
req.rawBody = buf;
}
})
);
app.post("/", (req, res) => {
const event = webhooks.construct(req.rawBody, req.headers["pine-signature"]);
// ... do something with data ...
res.sendStatus(200);
});
app.listen(3001, () => {
console.log(`Webhook server is running at http://localhost:3001`);
});
Under the hood, Pine verifies that the signature contained in req.headers["pine-signature"] matches the signature that is constructed from the raw body:
const constructedSignature = crypto
.createHmac("sha256", inputSecret)
.update(rawBody)
.digest("hex");
if (constructedSignature !== inputSignature) {
throw new TRPCClientError("Invalid webhook signature");
}
The event that is returned from the construct function contains the following fields:
Field
Description
id
The unique identifier for the webhook event.
action
The create, update, or delete action.
data
The Deck or Card data that changed.
webhookTimestamp
Timestamp of when the webhook was sent to help guard against replay attacks.